Finally my last project Devil's Sea is now fully completed and ready for download from my website.
I have to make some comments:
- First: I want to thank all the community for the support have given me since I started the development of the proyect, especially Mystery and Reneuend (and of course the ShadowHunter plugins).
- Second: despite the time spent on this game (more than 6 months, approx.) many of the features I wanted to implement are not operational
(recording and saving games in more slots, interact with inventory objects ...) and I left a bad taste
, but I could not delay it
more. I apologize for this.
- Third: although that AM is software small compared with other engines (I mean Wintermute, for example), it has nothing to envy.
With imagination and time (this is the most important) you can do whatever you want, no limit!
- Fourth: Finally, I apologize for the bugs you can find, especially with the language, despite the support I have received many texts
are only mine and you will notice. I have to say I have not had much time for debugging as I would have liked, so do not be too hard.
Well, I hope you enjoy the game that helped me to learn things that I thought impossible with this development software.
Soon a walkthrough will be available if you have problems with the game and of course if you find any error or you have any technical problems, contact me.
Best regards, Vairon.