Well, I'm sorry for this, but for the last month or two, I've been using... ADVENTURE GAME STUDIO. *DUN DUN DUNNNNNN* Oh god, now I feel like Benedict Arnold. It's only a one, maybe two, possibly three-time thing, as I am releasing remakes of the Interactive Fiction series, ZORK, starting with Zork I: The Great Underground Empire. I've thought of releasing another, 3-D version to Adventure Maker after the AGS version, because everyone needs some Zork, but it will be a while. So, here's the basics.
PLOT: You play the generic adventuring, treasure hunting, tomb raiding warrior called Sir Generic (or YOU, as he is referred to 90% of the time), on a quest to loot the treasure from the fallen city of Quendor, whose stability crumbled after deciding to take everything underground. In your quest to loot treasure, you will actually find items, make very simple puzzle solving, traverse mazes, and even get into a fight with multiple remnants of the lost city of Quendor, including a Cyclops, a Troll, a sneaky Thief, and even the darkness-loving Grue.
Characters:
Sir Generic: The main protagonist, a treasure hunting adventurer sent by the new kingdom to take valuable artifacts from the OLD kingdom of Quendor.
The Troll: The first non-player character you encounter is a short-lived one. He talks to you, but mainly he tries swinging his giant axe at you.
The Cyclops: Using the Wikibin description of the Zork Cyclops, he is a giant one eyed monster that guards the thief's lair, who cannot be killed by force.
The Thief: The closest thing to a primary antagonist in this game is the Thief. He rarely talks unless you pretend to help him. He is sneaky, cunning, and like you, also wanders the caverns of the outskirts of Quendor for treasure. He shows up randomly and sometimes tries to kill you for no reason. An attempt to fight him early on is possible, but very unlikely you'll live.
The Grue: While not seen mostly, the Grue is a darkness loving creature that attacks you in dark places. So, if you're in a dark spot, and wait too long or try to move, this tentacled thing grabs you (you don't know what it looks like except for the tentacle that gives you the comedic cane pull with a tentacle a-la Space Quest.
And that's all I've got. Hopefully, the Adventure Maker version will come after this rendition. May it be considered a FAN REMAKE and not at all an original work. Also let it be noted that I am NOT putting my idea for an AM version on the Announced Games, until I have something to show for it. Anyways, people who enjoy the series can follow this topic as it goes along, or contribute. Every contribution is considered a morale booster and will, if moved by helpfulness enough, give me the willpower and patience to release a 3-D version on Adventure Maker (of course, using the 3rd Person Plugin).
"That's a bribe."
... no it isn't.
"It SO is."
Hey, do you want to see Zork in full-color graphics or not?
"...full color graphics."