NimbleKit - convert AM HTML games to iOS apps!

This forum is meant for discussing the creation of software for iPhone and iPod touch.

Moderators: time-killer-games, Vengeance66, Candle, reneuend, GM-Support

NimbleKit - convert AM HTML games to iOS apps!

Postby time-killer-games » Tue Oct 11, 2011 12:34 am

http://nimblekit.com
Want to sell your games as iOS apps? This is the just what you are looking for...
User avatar
time-killer-games
Expert Member
 
Posts: 400
Joined: Fri Dec 24, 2010 6:10 pm
Location: Virginia Beach, VA

Postby Candle » Tue Oct 11, 2011 2:44 am

Download NimbleKit and try it for free. You'll need an Intel Mac, Mac OS X 10.6.2 or later, iOS SDK 4.2 (or newer), and 15 Mb free space on your Hard Drive. The free download gives you access to all of NimbleKits features and you can build and test your apps on the iOS simulator.
Please don't PM me questions, ask here in the forums!
``````````````
Between grand theft and a legal fee, there only stands a law degree.
User avatar
Candle
Administrator
 
Posts: 3077
Joined: Sat Feb 07, 2004 2:21 am
Location: Rudy's Bar

Postby reneuend » Tue Oct 11, 2011 3:14 am

This is very interesting. I don't normally go for this kind of thing because you can only write games that use the basic point & click features of AM, but the iPad and other devices are so popular that it might be worth a shot.

Thanks for sharing!
---


Image
Image
User avatar
reneuend
Administrator
 
Posts: 2762
Joined: Sat Nov 22, 2008 8:37 pm
Location: Midwest Cornfield, USA

Postby Gumbro » Tue Oct 11, 2011 6:22 pm

Well, it's just one of the many. There's PhoneGap for example, and it's free.

http://www.phonegap.com/

Just remember in both cases you need a developer certificate in order to get stuff into App store, and that'll cost you a bit.

For adventure games, a cheaper (easier, quicker, more dark side...) way of deployment would be to release them as web apps with offline capability. The only thing which currently sucks with those is the sound support.

Hopefully GM will make html5 output to his engine some time soon. That would make drag and drop possible on a browser, for example. I haven't seen a game engine optimized for making adventure games outputting html5 - yet. It's bound to happen sooner or later.
User avatar
Gumbro
Active Member
 
Posts: 88
Joined: Thu Oct 05, 2006 7:33 pm


Return to Creating Software for iPhone and iPod Touch

Who is online

Users browsing this forum: No registered users and 0 guests

cron