I don't think I'll finish the programing side of the side today, but I completed all the images for the forest. Much like the last area, it was larger than I though.... much larger. Everything is uploaded in the adventuremaker program, I just need to edit each images hotboxes/commands.
Then again, the forest includes more area than just the green area on the map
. It also includes a few paths in The Garden Labyrinth not associated with the direct maze, and the cave right by the forest entrance.
The Courtyard includes 96 total images.
The Lower Courtyard includes 107 total images.
The Forest includes 259 total images.... just to give you an indicator of the area sizes.
I also added a few concepts. For one, there will be a "warp" area in the forest which leads to another area. (through a certain character) For two, there's an enemy which cannot be killed, only avoided. This enemy will be reoccurring encounter in The Garden Labyrinth along with enemies that can be killed... this will hopefully add a little more depth to the game besides wandering around and killing things.
Just from looking at The Field of Kings map
, I'm thinking The Cavern and The Garden Labyrinth will be quicker to add in the game. They're more enclosed areas, and considering their area is more cut and dry than the forest (which also includes a cave and some labyrinth), production will go a little faster.
Also, I'd like to make a mention, since the game is almost 500 images so far, I made an internet backup of them as well as the monster sprites and slash images.
Worse case scenario, if my computer were to explode into a million pieces, I'd just have to redo all the program commands and that would be it.
I have made one change to the map. There is the possibility that a few other areas might change, so the map is just a general one. Just to let you guys know!
( ^ - ^)