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by kori » Sat Oct 22, 2005 3:49 am
What type image files do I need to use with AM? JPG, GIF, BMP, TIFF, what? If AM can use any type image file, what would be best to use? I am referring to the background image, not the animations.
I have some images to use with AM, but at the present they are in the TIFF format.
Thanks
Kori
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kori
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by Candle » Sat Oct 22, 2005 4:52 am
I think it is just JPG,bmp.gif,wmf,emf.
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Candle
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by Skye » Sun Oct 23, 2005 2:37 am
Hi Kori,
The best format to use is jpg - it produces the smallest size file and if you use only minimum compression (I use a 10% compression) the images look as good as bmps at a fraction of the size.
Animations you can use GIF or for videos I think most people here use an AVI with compression done with their favourite codec (a number of the users here use the XVID codec - again, it gives good playback with little or no compression artifacts and is very small compared to some of the other codecs out there)
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by kori » Sun Oct 23, 2005 4:04 am
Thanks for the information on file types. I was not sure what type of file to save my images in for use in AM.
Kori
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kori
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by Skye » Mon Oct 24, 2005 1:07 am
Hi Kori,
Go with a small compression JPG for your images. It will keep your program small and that will be a plus as you game/project developes and you add more images.
Tiff are nice but they are BIG!! GM has a utility that will do batch conversions of image files if you are having problems locating a file type converter.
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by kori » Mon Oct 24, 2005 3:27 am
I had planned on using Photoshop to convert my image files. I seem to remember it has some auto feature for running batch files.
Just out of interest, what is GM?
Thanks
Kori
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kori
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by Candle » Mon Oct 24, 2005 3:54 am
Giovanni Albani (Gifted Minds) GM
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by MarkSA » Mon Oct 24, 2005 3:54 am
Png is also small and is not lossless.
For some reason it isn't implemented in AM.
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