game full screen and windowed

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game full screen and windowed

Postby Giuseppe » Sun Mar 15, 2015 8:16 pm

as the player can choose to switch between full screen and window from window to full screen?

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Re: game full screen and windowed

Postby reneuend » Mon Mar 16, 2015 2:40 am

You can offer the player different screen resolutions and you can check their screen size, but I never considered windowed vs. non-windowed.
I know that you can change how to present the game in the Project properties, which does make you wonder if you can program an option for it.
If I run across how to do this, I'll respond.
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Re: game full screen and windowed

Postby Giuseppe » Mon Mar 16, 2015 7:37 am

Every time the player starts the game must choose whether to play in full screen or windowed?
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Re: game full screen and windowed

Postby Giuseppe » Wed Mar 18, 2015 7:54 pm

ok, I manage alone.
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Re: game full screen and windowed

Postby reneuend » Wed Mar 18, 2015 11:46 pm

Were you able to get it to work?
Please share how you managed it, if you found a solution.
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Re: game full screen and windowed

Postby Giuseppe » Thu Mar 19, 2015 9:47 am

No. I have not found the solution. I just wanted to know how the player can choose at the beginning of the game if play in full screen or windowed.
But no matter. Somehow I will, as for inventory.

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Re: game full screen and windowed

Postby reneuend » Thu Mar 19, 2015 8:15 pm

okay. I hope you have better luck then I did trying to find an answer.
As for the inventory,
You realize I'm still working on the inventory, right? I haven't given up on it. It might seem like it is taking a while to finish, but I have very limited time when I can actually sit down and work on it.
I could have just hard-coded the inventory with what you had, but that doesn't really make it a solution that everyone can use. So, instead, I'm building a more generic solution that anyone can use over and over again on any project.
In the end, I'm probably going to wish I built this as a plugin instead and I might just convert it to one if it comes out successfully.
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