Cheers! it's the lack of anti-alaising in the G-max "render" window that knocks it back aswell---(gets a bit jagged edge all the time---especailly when you see those fully rendered images with the more high end soft-ware--i can't learn another modelling program tho--G-max nearly killed me
)
cheers again - it's hard to know what to feel about the work you've done (in realistic terms) because you've just invested so much effort into it that
you get "tunnel vision" on the whole thing--i'm quite enjoying doing the rooms tho---
any one thought of building a catalogue of free rooms for folks to download as they start of and hosting it here? i'd be willing to contribute --might prove to be a good incentive for new-comers who haven't got the time to create the images they need to build their games?
what do you think?
first thing i did was build a room round the AM light on light off tutorial images--