greeny

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greeny

Postby AncientRein » Fri Sep 01, 2006 10:28 pm

A little somthin ive been workin on using poser and bryce.

cheers
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Postby Candle » Sat Sep 02, 2006 1:04 am

Looks really good. maybe her lips a little smaller.
But I like the look of it.
Please don't PM me questions, ask here in the forums!
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Postby AncientRein » Sat Sep 02, 2006 1:22 am

thnks candle ,

she's supposed to look a little different ,
not quite of our earth :wink:
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Postby Candle » Sat Sep 02, 2006 1:28 am

Then she looks right,. :)
Please don't PM me questions, ask here in the forums!
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Beautiful

Postby Harvester » Sat Sep 02, 2006 8:47 am

Beautiful artwork, like it very much.
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Postby Mystery » Sat Sep 02, 2006 4:56 pm

Yes, I have to agree with Candle and Harvester, great picture :D
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Postby AncientRein » Sun Sep 03, 2006 1:25 pm

thanks for the comments all.
heres another one
its amazing how long it takes to render this stuff even with a dual core.
i need my own server network :roll:
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fine

Postby Harvester » Sun Sep 03, 2006 6:20 pm

She looks fine and quite 'different'.
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Postby AncientRein » Mon Sep 04, 2006 5:29 am

ok . last one
Worked hard to create the background in bryce.
High qual textures. Separate ocean texture and cove water texture.
I think the foamy water came out decent.

cheers
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Postby Candle » Mon Sep 04, 2006 6:05 am

Made you a screensaver :)
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Postby AncientRein » Mon Sep 04, 2006 12:27 pm

hehe , cool


thnx
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hey

Postby Harvester » Mon Sep 04, 2006 2:02 pm

How did you do that the seawaves are breaking on the shore? i like that effect very much but couldn't figuer it out how to make it myself. Perhaps you could give me some hints... I use Vue not Bryce but I guess that doesn't really matter.
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Postby Mystery » Mon Sep 04, 2006 3:14 pm

Your pics look wonderful AncientRein, great job. And I like the look of this (alien) woman :)
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Postby AncientRein » Mon Sep 04, 2006 3:35 pm

thanks all,

harvester,

making the foaming seawater took alot of time.
theres a tutorial at the daz web sitehttp://www.daz3d.com/support/tutorial/tutorial.php?id=685

basically you just keep layering terrains with various cloud
textures , settings and colors.

cheers
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Thx

Postby Harvester » Mon Sep 04, 2006 6:22 pm

Thanks, I will try to do it.
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Postby AncientRein » Sat Sep 09, 2006 4:40 pm

On this image i was trying for realism.
realistic skys in bryce can be a bit tricky.
the lighting as well. Keep in mind its supposed to be a realistic
alien terrrain if theres such a thing.
the last image used a composite sky this one has a brycean

Whadda ya all think?

cheers
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my opinion

Postby Harvester » Sat Sep 09, 2006 4:48 pm

In my opinion the first sky was more realistic, but the difference in realism is not big, this is good as well. The lighting is good.
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