Can anyone think of a way of saving dialogues? Like in a ?journal? or ?note book??
In detail: If my player have been through several rooms and spoken to several characters, is there a tool I can create for the player to re-read the dialogues to refresh their memory? (No, they cannot simply go back and have the conversations again since the rooms will be closed, or the characters will have new dialogues to offer.)
What I am looking for, I guess, is a way to save each dialogue in some kind of ?room? (?book?) where each new dialogue is added in the exact order it was played?
Any ideas?