ZW's Drawing Tutorial #1 (2D to 3D)

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ZW's Drawing Tutorial #1 (2D to 3D)

Postby ZeornWarlock » Mon Aug 25, 2008 1:37 am

Hi everyone,

Since some of you do not have access to expensive 2D and 3D software for creating custom AM scenes. Once in a while... (I do mean once in a while!) :P I will post a tutorial on drawing simple things. Drawing can be simple if you know what to do. ;)

My first tutorial deals with perspective. Making a 3D room with one piece of furniture. This can be done with most paint programs including the one, which comes free with windows.

I am not English, so if you do not understand what I am saying, just tell me and if you have any other questions, please feel free to ask.

ZW.

Look at the following pictures for the complete tutorial?
Attachments
ZW-Drawing-Tutorial-#1-P1.jpg
ZW-Drawing-Tutorial-#1-P1.jpg (14.13 KiB) Viewed 12288 times
ZW-Drawing-Tutorial-#1-P2.jpg
ZW-Drawing-Tutorial-#1-P2.jpg (15.94 KiB) Viewed 12288 times
ZW-Drawing-Tutorial-#1-P3.jpg
ZW-Drawing-Tutorial-#1-P3.jpg (47.85 KiB) Viewed 12287 times
ZW-Drawing-Tutorial-#1-P4.jpg
ZW-Drawing-Tutorial-#1-P4.jpg (25.62 KiB) Viewed 12287 times
ZW-Drawing-Tutorial-#1-P5.jpg
ZW-Drawing-Tutorial-#1-P5.jpg (14.52 KiB) Viewed 12287 times
You have to make some to understand some.
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Postby pennsteve » Mon Aug 25, 2008 2:20 am

A friend of mine showed me this years ago on paper and I was trying to remember it. You can also move the horizontal line up and down and move the dot (center) left or right to create different perspectives.

Thanks!

Here is one I did with a different perspective. I re-added the dot after I ereased all the lines. This perspective is a bit extreme though, as if you were sitting near the ceiling. lol
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perspective.jpg
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Last edited by pennsteve on Mon Aug 25, 2008 2:30 am, edited 2 times in total.
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Postby ZeornWarlock » Mon Aug 25, 2008 2:28 am

pennsteve wrote:A friend of mine showed me this years ago on paper and I was trying to remember it. You can also move the horizontal line up and down and move the dot (center) left or right to create different perspectives.

Thanks!


Yes you are right, and you can also have more than one perspective points as well. However, I wanted to keep it simple. ;)

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Postby mercedes » Mon Aug 25, 2008 5:09 am

LOL...table or bed..:funny..Laughed when i saw this..:P

On another note..:D..this helps ALOT..you see the lines..that Steve drew..The side ones..Thats where i mess up..Mine go up to the point u are looking in Birds eye view...which isn't my intention..but I go with it..cause......I'm too tired to fight with it..or I get sick of fighting with it..:P

Thanks for this..This will help alot, till i get used to doing it..


Peace~..:)
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Postby ZeornWarlock » Mon Aug 25, 2008 5:37 am

If you want to avoid having a bird's eye view, try to keep the perspective point in the middle. The point should be close to the height of your eyes. (Not really a scientific proof lol, but looks better!)

If we take pennsteve's picture, the reason why it looks a bit distorted is that the person would be quite tall if the point would indicate is eyes. (This would not leave much for the rest of his head and the person would be quite close to the left wall.) However, pennsteve's drawing is well done. It is just a bit weird for eye level camera view. So centering things in terms of height, would be best. ;)

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Postby Mystery » Mon Aug 25, 2008 11:01 am

Thanks for the tutorial ZeornWarlock, very nice :D

I hope you'll make more :)
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Postby mercedes » Mon Aug 25, 2008 11:38 am

ZW..if u do add more..Can u put more furniture in this room..so i can get an idea of where u would put couch...or even how u draw one..I suck at those too..lol...I suck at furniture.. period..I mean i'm not too bad at drawing I have seen alot worse..I've only made 4 games so far..so..I have alot to learn there..Also im a creature of habit..So if its paint i started in..Chances are its paint i stay with..Anyhow..really cool of u to do this..:D Thanks

Adieux~
Peace---P.S. By the by...Your english is well spoken..:)
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Postby Lyberodoggy » Mon Aug 25, 2008 7:17 pm

Thanks ZW... This tut is great!

I 'm waiting for 2-perspective-point tutorials and maybe some 3-D ones :)

See ya!
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Postby ZeornWarlock » Mon Aug 25, 2008 11:25 pm

Glad to know that you all find the tutorial useful. Well that is what tutorial posters aim and hope for I guess. ;)

I will post more stuff, but I have no idea when. :oops:

mercedes, the next tut will deal with furniture on both sides of the room.

Lybero, 2 perspective points? Better yet, I will show a 3-perspective point. ;) Simply put, 2 and 3 points go hand in hand. Not sure, a 3D tut would be that useful for AM.

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Postby Lyberodoggy » Tue Aug 26, 2008 4:09 pm

Yeah, if you want to create panoramas you have to know 3d...
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Postby mercedes » Tue Aug 26, 2008 9:29 pm

Hi ZW..Would you put furniture in back of the coffee table..as though a couch was sitting in front of it there..Is that something you would do as well for this..? Just wondering..Like i turned it into a coffee table..as opposed to a bed..This last drawing I used this tut to help me with perspective point..Really helped with the floor...it was LEVEL..lol..

I would show it..its done..but i doubt its good enough to show here..It's ok for my game..:P but There is no way i'm showing u...hahaha..I'm still not sure I like it yet..either..Was trying out new flooring..something I've done in real life..but in a picture was harder..

Peace

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Adieux~
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Postby ZeornWarlock » Tue Aug 26, 2008 11:52 pm

Lyberodoggy wrote:Yeah, if you want to create panoramas you have to know 3d...


Point taken, but I am not too sure about that feature myself. I use Bryce for this, but it is done with just a click of a button. ;) That is something I need to look deeper into, especially with Photoshop.

mercedes wrote:Hi ZW..Would you put furniture in back of the coffee table..as though a couch was sitting in front of it there..Is that something you would do as well for this..? Just wondering..Like i turned it into a coffee table..as opposed to a bed..This last drawing I used this tut to help me with perspective point..Really helped with the floor...it was LEVEL..lol..

I would show it..its done..but i doubt its good enough to show here..It's ok for my game.. but There is no way i'm showing u...hahaha..I'm still not sure I like it yet..either..Was trying out new flooring..something I've done in real life..but in a picture was harder..


Very well, but I dot not know when I will post the next part. Busy with Black Keep ;) As for you being shy with your drawing, feel free to post it, how can I help if I do not know what you are doing? :? :)

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Postby mercedes » Wed Aug 27, 2008 12:05 am

Ok..alright..but don't laugh..LOL..actually your free to laugh..Its not bad..just I'm not crazy about a few things in it..The couch for one..and I would have liked the flooring to look more like its flat..I'm terrible with furniture..and if i do get it..it takes me foreverrrr..:P

Anyways here it is..~ Still working on it..Also having issues with the safe on the wall..:P
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Postby pennsteve » Wed Aug 27, 2008 3:45 am

For the safe, its at an angle. Create more of an oval than a circle for the dial part. Get a coin and hold it in front of you and then turn it to the side. Its now oval and not round.
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Postby mercedes » Wed Aug 27, 2008 4:47 am

Oh ok...thats good advice Steve..Thanks..!~

Peace
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Postby ZeornWarlock » Thu Aug 28, 2008 1:16 am

mercedes,

pennsteve gave you good advice on the safe. Just make sure the inside circle is farter away. (More space near our view and less space on the other side, if you follow what I am saying!)

Your room in general is quite good. :) The floor needs to align the perspective point. (The planks that is!) The couch does not look that bad; it just needs to be a bit less long for the legs.

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Perspective Tutorial

Postby arienram » Fri Feb 12, 2010 11:46 pm

Hello ZW, just like to compliment you on this drawing tutorial. I don't have too much of a problem with the perspective myself, but my wife does, and I recommended your tutorial to her, and its proving very worth-while. I think sometimes those with a natural talent for creation loose sight of the ones who want to create but stuggle with producing the simplist graphics or backgrounds. Your tutorial really comes to the fore in this and thanks for making it available.
Cheers, arienram :lol:
I am interested in creating point and click games involving human themes and martial arts. In other words, action, adventure.
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